In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.
The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...
IMPORTANT NOTE: You need to already have the first Saboteur set in order to use this Saboteur 2 expansion set.
"Its also hard to find enjoyable games with such a huge player range. I've had more fun in the few games I've played of saboteur 2 then all my previous saboteur 1 games combined." - BGG user Will
"If you like card games, or want a filler game, definitely pick this up. It is a quick game, easy to learn and decently priced. This should be pretty enjoyable by players of all ages and serious gamers (like myself) or casual gamers (like my brother)." - BGG user Chad
" Perhaps it is because the rounds end pretty quick, I end up just wanting to start another game and don't worry too much if I lose." - BGG user Joshua Van Laningham
Download Rules Here!
|Number of Players||2-12|
|Official Recommended Age||8 years and above|
|Users' Recommended Age||10 years and above|
|Playing Time||45 minutes|